![]() ![]() Some have different requirements for opening, and others are triggered by quests. Some curios are altars, others are chests. Curios are various objects that players can run into during their expeditions, and they can have a number of different shapes and forms. Only room non-employed people can enter.The challenges that are present in Darkest Dungeon are quite literally something straight out of a horror movie, but not everything is dark and twisted, and of course, we're talking about the curios. Essences are then divided into auram, exanimis and alienis, where golems then seperate them and fill reservoirs for the essentia to be crystallized at a later date.ĩ) Meeting hall, designed for meetings with the magister, be they for an initiation into the working force, a trial for someone suspected of breaking code, or just to let the people know what's new.ġ0) Main lobby. Chute collects ethereal essences from eldritch guardians and funnels them to an advanced alchemical furnace. ![]() Storage room for raw fruit, veg, drink, and the site for the production of drinks and cheese.Ĩ) Factory room. Top floor has no cooking stations, meant solely for giving food for people on the second floor balcony.ħ) Larder/cellar. ![]() The overlaying map with the rooms labelledġ) Eldritch altar, where eldritch guardians are slaughtered and their essences extracted.Ģ) Barracks, for knights to rest and relax, and be prepared to spring should the eldritch manage to bypass the warding stones.ģ) The Magister's Office, bedroom second floor.Ĥ) Locker room and shower, split for men and women at a later time.ĥ) Canteen, large main floor with a window to the kitchen and a second floor balcony connecting it to rooms 1-4.Ħ) kitchen, two floors. The world may be lost to corruption, but the screenshots will preserve its memory and effort. ![]()
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